Piano Tiles 2 is listed as one of the top games of 2015, on the Google Play Store, so we decided to give it a try and see what all the fuss (in Am) is about. A sequel to the popular Piano Tiles, Piano Tiles 2 has improved graphics, different game modes and new music. So, here we go.
Good stuff: Shallow learning curve, fast paced, addictive.
Bad stuff: Sounds are not always synced, and in-app purchases are annoying.
The game itself is easy to download and there is nothing you need to set up. Get it from the Google Play Store and you can play as soon as you open it.
The game and its predecessor is pretty popular and a runaway hit, being featured many times on the App Store, as well as being the top game of 2015 on the Google Play Store. Part of its popularity is due to its simplicity. Black tiles scroll down the screen, and you have to hit them in time (mostly) to the music. If you hit the white tiles or miss a black one, the game ends. The games speeds up as time goes on and the music and tile arrangements get tougher as you increase in level.
You can increase your level by playing and finishing the music pieces available to you. Increasing in level allows you access to more pieces of music, such as Jingle Bells (yup, you read it right), Canon, Bluestone Alley, Amazing Grace, and tougher pieces like Chopin’s Waltz in A minor.
You get two game modes: the traditional arcade mode, where you play the piece till it ends, or the Hall mode where you are pitted against players around the world. If you finish a piece of music in the regular mode, you can be eligible for ‘extra time’. Then you get a series of ‘endless tiles’ till you run out of time or miss something.
The game itself is pretty addictive probably because it is fast paced. As the music gets more complicated, you literally can’t blink or you will miss a tile. This is definitely not a game you play when you want to relax. It needs your full concentration or you are going to get very frustrated. As you increase in levels, it might be advisable to play somewhere no one sees you, or they might think you are having a seizure!
The number of times you can play is limited to the amount of energy (hearts) you have. Your heart supply gets topped up over time, so you have to wait or buy more if you can’t. You can buy hearts using coins. You can buy coins using diamonds. You can buy diamonds using dollars. Which is all very meh.
The most annoying thing about the game is the in-app purchases. They pop up all the time, pushing you to spend coins or diamonds or dollars. I understand that the developers need to sustain the game, but it all pretty much seems like bait. There are ads which pop up as well.
Another annoying thing about the game itself is the syncing of the music. The notes of the music do not sync with your finger taps, which you may not notice if you are caught up in the game, but which is really distracting otherwise.
That’s pretty much it for the game. It is not complicated, not original, but still manages to be engaging. It reminds me of Tap Tap back in the day. Download the game if you are looking for a bit of fast paced fun, but don’t expect it to keep you hooked for too long.